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All Squares are Rectangles: The Logical Reasoning of 5th Grade Geometry

Author: Emma Connolly

School/Organization:

A.S. Jenks School

Seminar: Introduction to Cognitive Science: Uncovering the Machine in the Mind

Grade Level: K-5

Keywords: Cognitive Science, geometry, heuristics, logic, logical reasoning, quadrilaterals, upper elementary

School Subject(s): Math

This curriculum unit explores how fifth-grade students can engage with logical reasoning to improve their mastery of a geometry unit focused on classifying quadrilaterals. The unit is based on content from the Introduction to Cognitive Science seminar, including lessons about logic, heuristics, and categories, concepts, and words. The seminar content sheds light on how logical reasoning intersects with students’ conceptual understanding of geometry and helps to identify key barriers to reasoning, such as unfamiliar vocabulary, heuristic shortcuts (availability and representativeness), and the influence of prototypes. To overcome these barriers, the unit employs key teaching strategies, including robust vocabulary instruction, logical reasoning instruction, leveraging personally relevant analogies, and purposely exposing students to non-prototypical examples of shapes. Employing these strategies will allow students to overcome barriers to logical reasoning to master the fifth grade geometry standards and foster broader cognitive development critical to future academic success.

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Full Unit Text
Unit Content

Classroom Context

I am a fifth-grade general education teacher at A.S. Jenks Elementary School. Our school is located in South Philadelphia. It is a culturally diverse school where 20% of our students are English Language Learners.

In my classroom, I teach all four core subjects: English Language Arts, Math, Science, and Social Studies. In English Language Arts class, we engage with fiction and nonfiction texts to write analytical essays, have text-based discussions, and create presentations and creative writing projects. In the fifth-grade math curriculum, we focus on developing our understanding of fraction and decimal operations as well as important geometry concepts. In science, we cover several topics, including ecosystems, outer space, and chemical reactions. Finally, our social studies class focuses on American history from Indigenous peoples to the American Revolution.

Introduction to Cognitive Science Seminar Narrative
Part I: The Role of Logical Reasoning

When I enrolled in the Cognitive Science TIP seminar, I hoped that I would gain new understanding of my students’ learning processes so that I could more efficiently teach the vast amount of content that my students need to master in fifth grade. I thought that perhaps I would use the content of the TIP seminar to rework some lessons that I teach at the beginning of the year about brain plasticity and the importance of adopting a growth mindset.

However, my experience in the seminar took me in a different direction. In the third seminar session, we discussed logical reasoning. Cognitive scientists are interested in logic because it is a normative model for how people should reason. Humans often use logical reasoning imperfectly or do not use logical reasoning for many tasks. However, understanding formal logic models can help us understand how actual people deviate from that model when they are making decisions or solving problems. Understanding formal logic can also help us to build effective artificial intelligence models and understand computational concepts.

During the seminar session on logic, we began by discussing the definition of a valid argument. An argument is deductively valid when its conclusion logically follows from its premises. For instance, the following set of statements is a valid argument:

Premise: It is snowing or it is raining.

Premise: It is not raining.

Conclusion: It is snowing.

Validity is related to the structure and form of the argument rather than its absolute “truth” in the real world. An argument is sound if it is valid and the premises are actually true. However, there are arguments that are valid but not sound. For example, the following set of statements is a valid argument that is not sound:

Premise 1: All plants have flowers.

Premise 2: Corn is a plant.

Conclusion: Corn has flowers.

The argument is structurally valid, but due to the false nature of Premise 1, the argument is not sound.

We continued on to discuss statement logic, a formal language for considering validity. Statement logic uses specific notation to show certain logical connectives, such as conditional statements. For instance, the statement, “If it is raining, then I will stay inside,” could be shown as:

A = It is raining.

B = I will stay inside.

A → B.

Finally, we learned how you can construct truth tables to tell you how the truth-value of a compound statement depends on the truth-values of components. Essentially, truth tables provide a systematic way to determine whether or not an argument is deductively valid. In a row where all of the premises are true, the conclusion must be true as well for the argument to be valid.

This seminar session about logic made me think about areas of the fifth-grade curriculum that relate to formal logic. In my fifth-grade math class, students must employ logical reasoning when we study polygons. Students use conditional statements when they use attributes to categorize shapes (“If it has two sets of parallel sides and four right angles, then it is a rectangle.”). They must also use conditional statements to understand that a shape can fall into multiple categories (“If it is a square, then it is also a rectangle”). This is an example of this type of task in our Illustrative Math curriculum workbook:

Always, Sometimes, or Never

 

Write always, sometimes, or never in each blank to make the statements true,

 

  1. A rhombus is _________ a square.

 

  1. A square is ___________ a rhombus.

 

  1. A triangle is ___________ a quadrilateral.

 

  1. A square is ____________a rectangle.

 

 

This unit tends to be a challenging one for my students. They struggle to make deductively valid arguments based on a set of premises about a shape. For instance, a question might present them with premises (The shape has four sides. It has two sets of parallel sides) and they have to deductively reason that the shape could be called a polygon, a quadrilateral, or a parallelogram (but not necessarily a rectangle, rhombus, or square). Another aspect of this unit that my students often struggle to understand is that the inverse statement of a true conditional statement is not necessarily valid. For instance, “If it is a square, then it is also a rectangle” is true, but “If it is a rectangle, then it is also a square.” is not true. They also tend to identify a shape with only its most obvious category. For instance, they can recognize that a shape is a square but have difficulty recognizing that it is also a rhombus, rectangle, parallelogram, quadrilateral, and polygon.

While these types of tasks are a relatively small part of the fifth-grade math curriculum, I explored the role of these tasks in my students’ mathematical futures. First, I considered that this geometry unit serves as a prerequisite to future geometry proofs that students will encounter in high school. According to an International Commission on Mathematical Instruction (ICMI) document on the role of proof and proving in math, “For mathematicians, proof varies according to the discipline involved, although one essential principle underlies all its varieties: To specify clearly the assumptions made and to provide an appropriate argument supported by valid reasoning so as to draw necessary conclusions,” (Hanna & de Villiers, 2008, p. 329). This geometry unit clearly meets the ICMI’s definition of proof, as students need to make appropriate arguments based on a set of assumptions to draw conclusions about shapes.

The ICMI has argued that proof and proving, “can provide a way of thinking that deepens mathematical understanding and the broader nature of human reasoning,” (p. 330), and therefore, “are at once foundational and complex, and should be gradually developed starting in the early grades,” (p. 330). This ICMI guidance further emphasized to me that developing my students’ competence with these tasks was a worthwhile pursuit for my curriculum unit.

Additional research convinced me that not only should I focus on my students’ skills related narrowly to mathematical proofs, but also on their logical reasoning skills more generally. According to a 2007 study, “logical competence at the beginning of their school career predicted children’s mathematics learning 16 months later and might therefore be a causal factor in this learning,” (Nunes et al., 2007, p. 157). Logical competence was predictive of students’ growth in mathematics even when researchers controlled for general cognitive ability and working memory. The same study found that it is possible to improve students’ performance on a test of logical competence through a relatively small amount of training. This research indicated to me that designing lessons to directly impact my students’ grasp of logical reasoning might help to improve their overall math achievement in my classroom and in the future.

Overall, the seminar session on logical reasoning and my subsequent independent research led me to think more deeply about the fifth-grade math curriculum’s geometry unit. I began thinking that I could leverage this geometry unit to positively impact my students’ future math success and their ability to use logical reasoning to solve problems across domains.

Part II: Heuristic Detours from Logical Reasoning

While the seminar session on logic covered optimal reasoning methods, the subsequent seminar session examined how humans actually reason and judge. This session shed some light on the difficulty my students have with geometry questions involving proof and proving.

Overall, although cognitive scientists use logical reasoning to model rational ways to solve problems, people are realistically limited by various factors, such as memory and attention. People also use reasoning shortcuts known as heuristics that differ from optimal logical reasoning. While these heuristics are often useful for quickly determining an answer, they do not always yield correct, logical answers.

This session forced me to think about possible heuristics my students may be employing that cause them to struggle with these geometry concepts. It also pointed me toward possible strategies for fostering their logical reasoning development to succeed with these types of problems.

At the beginning of the lecture, Dr. Richie presented us with a task from a study known as the Wason Card Task (Wason, 1968). In this task, participants were presented with the statements: Each card has a letter on one side and a number on the other. If there is a vowel on one side, then there is an even number on the other side. Then, participants were presented with four cards: U, T, 6, 3 and asked which cards they would need to turn over to determine if the statements are true. In the original study, less than 10% of participants chose the correct cards (U and 3). However, a later study with a logically identical task that was related to a social rule instead of an abstract rule had different results. In this study (Cosmides & Tooby, 1992), participants were presented with the rule, “If you are drinking alcohol, then you must be over 18,” and cards that had an age on one side and beverage on the other. When presented with the cards 16, 25, soda, and beer, a higher percentage of participants were able to correctly identify 16 and beer as the cards they would need to turn over to prove the rule true. These studies indicate that reasoning can be domain-dependent. People may use logical reasoning more easily in familiar domains while they struggle to do logically similar tasks in unfamiliar domains.

These studies highlighted a potential reason my students struggle with this geometry topic and a potential strategy for addressing this struggle. Terms like rhombus, parallelogram, and quadrilateral are not “familiar” for my students. Therefore, they struggle to determine the validity of statements such as “All rhombuses are parallelograms,” and “All parallelograms are rhombuses.”

However, my students do not struggle with logically similar statements about familiar domains. After this lecture, I asked my students about the truth of the statements, “All students in our class are students at A.S. Jenks,” and “All students at A.S. Jenks are students in our class.” They were able to quickly and easily determine that the first statement was true while the second statement was not. Even though it is a logically identical task to the statements about rhombuses and parallelograms, the domain influences how well my students use logical reasoning to determine the validity of the statements.

One potential instructional strategy to address this would be to make my students more deeply familiar with the necessary vocabulary, such as parallelogram and rhombus. If I could turn these terms into a “familiar domain” for my students, they may be more equipped to reason logically about the relationship between the terms.

In a subsequent one-on-one meeting with Dr. Richie, he suggested that I look into research about the power of analogies to help my students bridge the gap between the reasoning in familiar domains and unfamiliar domains. Using analogies can help people to map new information onto existing, familiar frameworks. Gick and Holyoak (1980) wrote about how people can solve target problems more easily when they are presented with “story analogies.” They proposed that there are three steps people take to use “story analogies” to solve an unfamiliar problem: 1) Construct a representation of the story analogy and of the target problem, 2) Map the relationship between the corresponding terms in the story analogy and in the target problem, and 3) Use the mapping relationship to translate the solution from the story analogy into a parallel solution to the target problem (p. 314 – 315).

My discussion with Dr. Richie and this article led me to think about the potential of teaching my students how to reason about quadrilaterals with clear analogies that are logically similar but about content that is more familiar to them. For instance, I could present students with the statements:

  1. All cats are animals (true).
  2. All animals are cats (false).

 

Based on Glick and Holyoak’s (1980) work, I would also provide students with a visual representation of this relationship. For example, a box within a box that shows the relationship between the two categories:

 

Animals

 

 

Cats

As discussed above, my students can easily understand the logic of the above statements since they relate to a familiar context. Then, I could substitute words from the geometry unit to present students with these statements and ask them to determine their validity:

  1. All rhombuses are parallelograms (true).
  2. All parallelograms are rhombuses (false).

By presenting the information this way, students would be able to use a familiar situation with an analogous structure to solve a new problem. They would be able to map the term “rhombuses” onto the familiar concept of “cats” and the term “parallelograms” onto the concept of “animals” to gain a deeper understanding of the relationship between the terms. This would help them to logically determine that the first statement is true and the second statement is false.

In the seminar session on heuristics, we also learned about the availability heuristic. When people use this “shortcut,” they judge events that are more easily remembered as more likely than events that are harder to remember (Tversky & Kahneman, 1973). For example, most people say that there are more words that start with “r” than words that have “r” as the third letter, even though three times as many words have “r” as the third letter. Since remembering words that start with “r” is easier, people judge those words as more frequent.

Learning about the availability heuristic gave me some insight into why my students struggle to identify certain quadrilaterals by all of their appropriate categories. Students are heavily exposed to terms like “rectangle” and “square” throughout their elementary education, while terms like quadrilateral, parallelogram, trapezoid, and rhombus are introduced in fourth grade. While the availability heuristic tends to address tasks that have to do with frequency and likelihood, it occurred to me that the terms “square” and “rectangle” might be more “available” in students’ memory. Therefore, when presented with a square, they can usually identify it as a square and often identify it as a rectangle as well. However, they struggle to identify it as a parallelogram, rhombus, and quadrilateral, since those terms are less “available” in their memory. This potential cause for students’ struggles once again indicated that I needed to try to immerse students into the less familiar terms of the unit so they might become just as “available” in their memory as more familiar terms.

Finally, learning about the representativeness heuristic provided more insight into why my students often struggle to identify a shape by all of its categories. The representativeness heuristic refers to the “shortcut” people take when they judge the probability of an event based on comparing it to a prototype or stereotype. This can help to speed up decisions or judgments, but can lead to illogical thinking.

Learning about this heuristic made me wonder if students hold “prototypes” of each shape in their minds. For instance, the rhombus shape is often described as a “diamond,” so students may picture this when they think of “rhombus”:

 

 

However, the mathematical definition of a rhombus is any parallelogram with four equal sides. Therefore, this shape also meets the criteria of being a rhombus:

 

If students are presented with a statement such as, “The blue shape is a rhombus,” they frequently respond that the statement is false. They may be quickly comparing the shape to the prototype they have of a rhombus and determining that it does not match the prototype.

To address this, I may need to teach students about a more deliberate process for categorizing shapes. For instance, students could consider a checklist of attributes (Does it have 4 sides? Does it have opposite pairs of parallel sides? Does it have equal sides?) when classifying shapes rather than quickly jumping to their first idea. I also may need to purposely expose them to shapes that do not resemble the “prototype” for that shape and foster discussion about how the shape still meets the criteria for that category.

Part III. Categories, Concepts, and Words

Although we did not cover the topic during the TIP seminar, I was able to watch recordings of Dr. Richie’s lectures on concepts. While statement logic requires us to understand the meaning of sentences (“If it rains, I will bring an umbrella”), cognitive scientists are also interested in our understanding of the underlying concepts in a sentence (rain, umbrella, etc.). How do we understand the concept “umbrella?” How do we recognize umbrellas in the world? How do we determine whether something is or is not an umbrella?

First, cognitive scientists distinguish between categories, concepts, and words. A category is a set of things in the world that are usually regarded as having a particular shared set of characteristics. Categories may be described with a single word (cats) or with several words (things you need to go camping).

A concept is a mental construct that describes or hypothesizes about a category’s shared characteristics. Concepts do not necessarily need word labels. For instance, if you are shown images of an animal, you do not know the name of, you will still be able to make generalizations about that animal (It has pointy ears, it has furs, it has spots) and form a concept of that animal in your mind.

Once you form the mental concept of the animal, you can learn the name of the animal and label the concept with a word. Words act as labels for concepts. There is some evidence that learning a distinct name or word for an object enhances an infant’s encoding and memory of the object, indicating that the naming process is an important part of learning a concept (LaTourrette & Waxman, 2020).

I thought about how the distinctions between categories, concepts, and words may apply to my unit. In the unit, students are required to take shapes that exist in the world and sort them into categories. This task requires that they develop concepts that they label with the terms square, rectangle, rhombus, parallelogram, trapezoid and quadrilateral in their minds. Therefore, I need to understand how they develop concepts in order to help them develop complete and accurate concepts of these shapes.

The idea that we develop concepts and then label them with words also interested me. In a typical instruction model, students are presented with the terms (rhombus) and the definitions or characteristics (four equal sides) simultaneously. Perhaps it would be more helpful to show students many images that have the characteristics of a rhombus, therefore allowing them to develop the concept, before labeling that concept with a word.

Two important theories of concepts are the prototype theory of concepts and the exemplar theory of concepts. The prototype theory of concepts posits that we hold a central or idealized representation of a concept. For instance, if we consider the concept of a “bird,” we might picture a robin in our mind. Our speed and accuracy for categorizing something as a bird depends on how closely it resembles the prototypical image of a bird that we hold in our minds. We can quickly identify an oriole as a bird since it resembles the prototype, but we might need to take a moment to identify a penguin or an ostrich as a bird, since they do not resemble the prototype as closely. Studies that ask participants to list members of a category, rate examples by their level of “typicality,” verify sentences, and quickly identify whether pictures fit into a category have supported this theory. The prototype theory reminded me of the representativeness heuristic, since both ideas prompted me to think about how students hold prototypes of each shape in their head. Students’ ability to identify certain shapes may hinge on the math problem’s level of resemblance to the prototypical version of that shape that students hold in their minds.

The exemplar theory proposes that rather than constructing a single prototype for a concept, a concept consists of all of the exemplars of that concept that we have encountered. Our likelihood or speed of categorizing something as falling within a concept is proportional to the total similarity the object has to all of the exemplars we have stored.

The exemplar theory and prototype theory of concepts align with research about how young children learn shapes. The “shape bias” refers to young children’s tendency to categorize objects by shape once they learn that objects are often defined by their shape rather than by other attributes. For instance, a large, red cup and a small, blue cup are both “cups” because of their shape. While the “shape bias” helps children to learn new concepts, it can also be a hindrance when trying to teach children more refined shape concepts. Due to repeated exposure to “canonical” versions of a shape, children often do not include non-standard versions of shapes in a shape category (Verdine et al., 2016).

The ideas about prototype theory, exemplar theory, and shape bias pointed me towards a potential strategy for overcoming difficulty with the geometry concepts in this unit. I need to expose my students to varied exemplars of each shape in order to help them build more complete, accurate concepts.

For instance, students may hold only a single exemplar of a trapezoid in their mind. The image below represents this “typical” trapezoid that they have repeatedly encountered in previous grades. It is horizontally oriented with the top and bottom sides running parallel to each other. Students often use geometry tiles that only present a trapezoid like this:

However, in fifth grade, students are expected to recognize the shapes to the right as trapezoids as well. By repeatedly and meaningfully exposing my students to these trapezoids that differ from the exemplar above, they may build their concept of a trapezoid to include more varied exemplars. This aligns with research that exposing learning to more variable input when they are learning a skill improves their ability to generalize the skill to new stimuli (Raviv et al, 2022).

However, simply seeing more varied examples of the different shapes may not be sufficient to help students to master this content. I also need to teach students that proving something in geometry is a deliberate, precise process that requires them to carefully consider various information. Challenges to the prototype theory and the exemplar theory of concepts helped me to understand how to approach this process with my students.

Armstrong et al. (1983) challenged prototype and exemplar theory by pointing out that some concepts do not have a prototype. For instance, there is no “prototypical” even or odd number. However, the same types of experiments that seemed to confirm the prototype or exemplar theory were recreated with concepts that do not have a prototype. For example, people consistently rated lower odd numbers, such as 3, as more “typical” odd numbers than higher odd numbers, such as 91. People also have faster reaction times when identifying these lower odd numbers than when they are identifying higher numbers. The fact that people have the same results with concepts that are based on a definition as they do with concepts that may be based on a prototype challenges the prototype theory and the exemplar theory of concepts.

An alternate view about concepts is that concepts are theories. This “theory theory” says that as we experience the world, we develop theories that explain how something works. Even before we are explicitly taught how things work, we develop theories about the relevant features that will help us to categorize things. For instance, over time we may develop a theory that being sick causes you to blow your nose. Therefore, when we see a person blowing their nose, we can categorize them as a sick person.

Learning about how cognitive scientists think about how we use concepts to categorize things and label them with words further emphasized to me how I need to explicitly teach students how to logically categorize quadrilaterals. Doing so will ideally ensure that students are not simply quickly comparing a shape to a “prototype” in their minds, but rather developing full, accurate theories about what makes something a rhombus or a parallelogram and then using those theories to precisely categorize shapes.

Content Objectives

As a result of my experience in the Cognitive Science seminar and my independent research, I decided to create a unit that would address my students’ difficulty with using logical reasoning to solve geometry problems, particularly problems related to classifying quadrilaterals and understanding the hierarchical relationships between different quadrilaterals.

The unit will address the following objectives:

  1. Students will know the definitions of the terms quadrilateral, trapezoid, parallelogram, rhombus, rectangle, square, parallel, right angle, acute angle, and obtuse angle.
  2. Students will adopt a process for classifying quadrilaterals that uses the properties of quadrilaterals to identify a quadrilateral by all of its appropriate categories.
  3. Students will use visual models and analogies to deductively reason about the hierarchical relationships between categories of quadrilaterals.

Teaching Strategies

The Illustrative Math curriculum addresses this topic in a series of four lessons. In these lessons, students sort quadrilaterals by their characteristics, are presented with the definition of trapezoids and rhombuses, construct quadrilaterals with toothpicks to illustrate the difference between rhombuses, rectangles, parallelograms, and squares, draw quadrilaterals when given a set of characteristics, and use a visual model similar to the one below to answer “always, sometimes, or never” questions about the hierarchical relationships between quadrilaterals.

While there are some beneficial practices already included in these lessons, the existing curriculum is not sufficient for students to master the associated Common Core standards. One major gap in the existing curriculum is that students are only explicitly taught the definitions of rhombuses and trapezoids, as it is assumed that they learned the definition of quadrilateral, parallelogram, squares, and rectangles in previous grades. Another gap in the existing curriculum is that while it does provide this visual model to represent the hierarchical relationships between categories of quadrilaterals, it does not provide any explicit instruction about how to use that model to logically categorize shapes or to reason about the relationships between shapes.

The teaching strategies described below aim to address these gaps. As discussed above, students need more exposure to the key terms of the unit to be able to logically reason about the shapes. My curriculum unit includes more robust vocabulary instruction and more extensive opportunities for students to immerse themselves in the key terms by using manipulatives, playing games, and repeatedly using the vocabulary in conversation and in writing. My curriculum unit will also include opportunities for students to create visual models of an analogous, familiar situation and we will practice how to answer the abstract “always, sometimes, or never” questions based on these analogies. Students will also receive logical reasoning instruction that will help them to more deliberately and carefully draw conclusions about shapes. We will also practice using a checklist to procedurally, logically, categorize shapes. By supplementing the existing curriculum with lessons that provide more robust vocabulary instruction, logical reasoning instruction, opportunities for students to generate and represent helpful analogies, and engaging activities that allow students to deeply understand the key terms, students will be more successful in mastering the fifth-grade geometry standards.

Logical Reasoning Instruction

Liu et al. (2015) discuss how children starting middle school at 11 or 12 years old enter a stage of cognitive development where they are better equipped for abstract thought and deductive reasoning. Therefore, they write, “the middle school years provide educators with great opportunities to foster good logical thinking and mathematical practices,” (p. 18).

While there has been discussion in the mathematics education community about the need for logical reasoning instruction and the opportunities that it could create, there has not been extensive research on specific methods for teaching logic in elementary school. Bako (2002) proposes that math teachers can bolster students’ logical reasoning skills by building upon students’ existing logical thinking with explicit instruction and then improve it with games and exercises. My curriculum unit takes this approach by combining mini-lessons on logical reasoning concepts, such as conditional statements, statement logic, and hierarchical categories, with exercises and games that will allow my students to practice those concepts.

Vocabulary Instruction

 Another key component of this unit is familiarizing students with the vocabulary needed to logically reason about quadrilaterals. Math teachers can look to literacy research for practices that can help their students adopt and understand domain-specific vocabulary. Literacy researchers have continually found that students need direct, explicit vocabulary instruction to understand new words. This vocabulary instruction should: 1) Equip students with student-friendly definitions of words and 2) Engage students in “rich and lively” activities that provide opportunities for deep processing of the words’ meanings (Pierce & Fontaine, 2009).

This curriculum unit incorporates both key components of vocabulary instruction. In the first portion of the unit, students take notes on the definitions of the key terms. Then, they have repeated opportunities to engage deeply with the terms, by constructing them with toothpicks, drawing them, and playing games related to the terms. The repeated, meaningful exposure to the key terms will allow students to become deeply familiar with them. This will ultimately bolster their ability to reason logically about the relationships between quadrilaterals.

Concrete-Representational-Abstract (CRA) Instructional Sequence

The concrete-representational-abstract (CRA) approach to teaching math posits that when students acquire new math knowledge, they move through a continuum of problem-solving processes. First, they rely on concrete, hands-on learning that involves movement and actions. Then, they begin to create representational images of the problem. Finally, they can solve problems with abstract mathematical notation. For example, a child learning to add one-digit numbers may begin by counting physical objects (or fingers) to find the total. Next, they might draw circles or tally marks to find the total. Finally, they would be able to add using abstract math notation (2 + 2 = 4).

Teachers can use the CRA approach to enhance students’ math learning. The approach may be particularly effective for students with disabilities (Hinton & Flores, 2019). Rather than immediately exposing students to abstract math notation to teach new skills, teachers can first immerse students in concrete, hands-on experiences related to the skill and then model how to use diagrams or representations that relate to the skill.

This curriculum unit uses a CRA sequencing approach to give students a deeper understanding of the key terms related to quadrilaterals. First, students use toothpicks to construct different quadrilaterals as they become familiar with the terms and definitions. Then, students play games that involve drawing quadrilaterals and discussing characteristics of different visual representations. Finally, students solve abstract logic problems that do not provide a visual model.

Analogies and Visual Representations

As discussed above, students are often able to use logical reasoning in familiar domains while they struggle to do logically similar tasks in unfamiliar domains. This unit leverages the power of analogies that are relevant and familiar to students to help them with the less familiar geometry content.

I will model how to reason about different categories and subcategories and use a graphic organizer to represent the relationship between the hierarchical categories.

For example, the graphic organizer to the right is about my cat Milford. It shows that under the category of living things are the subcategories of animals and mammals. Within the category of mammals, some are cats and some are my pets. Only Milford is both a cat and my pet. Students will work to fill out another graphic organizer with an example that is personally relevant to them. We will keep the graphic organizers and use them as a reference when we have to logically reason about the relationship between quadrilaterals.

Collaborative Learning Through Games

This unit includes many games for students to play in partners, groups, or as a whole class. The games provide opportunities for collaborative learning, which is when “students are expected to discuss topics with each other, help and evaluate each other’s knowledge, and compensate for each other’s deficiencies,” (Capar & Tarim, 2015, p. 554). Collaborative learning is associated with increased math achievement and improved attitudes toward math when compared to more traditional learning methods (Siller & Ahmad, 2024).

Classroom Activities

This unit includes ten 20 – 30 minute “mini-lessons” designed to supplement the existing fifth-grade math geometry curriculum. The “mini-lessons” are divided into three sub-sections:

Lessons 1 – 5 Vocabulary Instruction
Lesson 6 – 8 Logical Reasoning Instruction
Lesson 9 Applying Logical Reasoning to Quadrilaterals Problems

 

Lesson 1: Pre-Assessment and Introducing Properties of Quadrilaterals
Learning Objectives: Students will be able to define properties of quadrilaterals (Parallel lines, pairs of parallel sides, right angles, obtuse angles, acute angles, equal sides). Students will be able to describe a shape by its properties.
CCSS Standard: CCSS.Math.Content.5.G.B.4
Instructional Activities:

  1. Pre-Assessment: Students independently complete pre-assessment (see Appendix C).
  2. Direct Instruction: Students take notes on the definition of parallel lines, pairs of parallel sides, right angles, obtuse angles, acute angles, and equal sides. The notes should include the definition of each term and varied visual representations of each term.
  3. Vocabulary Points Game: Students work with a partner. The teacher will display various shapes with properties such as pairs of parallel sides, right angles, obtuse angles, acute angles, and equal sides. Partner A will describe the shape using as many of the target vocabulary as they can. Partner B will tally how many times Partner A uses the target vocabulary in 30 seconds. Partners will switch roles for each new visual example. Students can “compete” to see who can use the most vocabulary in 30 seconds.

 

Lesson 2: Understanding Properties of Quadrilaterals
Objective: Students will be able to describe a shape by its properties.
CCSS Standard: CCSS.Math.Content.5.G.B.4
Instructional Activities:

  1. Guess Who Game: Students get a sheet with various shapes and break into partner pairs. Partner A chooses a shape. Partner B asks yes/no questions using properties of quadrilaterals vocabulary (Does it have equal sides? Does it have any obtuse angles). Partner B tries to guess the shape that Partner A chose. Then, the students switch roles.
  2. Blind Drawing Game: Students get blank paper or a whiteboard and break into partner pairs. One partner will be the drawing partner and one partner will be the describing partner. The teacher draws a shape on the board while the drawing partner has their back turned to the board. The describing partner uses properties of quadrilaterals vocabulary to describe the shape. With verbal description, the describing partner helps the drawing partner to draw a shape that matches the teacher’s drawing. Then, the students switch roles.

 

 

Lesson 3: Using Properties to Define Quadrilateral, Parallelogram, and Trapezoid
Objective: Students will be able to define quadrilaterals, parallelograms, and trapezoids by their properties.
CCSS Standard: CCSS.Math.Content.5.G.B.4
Instructional Activities:

  1. Direct Instruction: Show students various examples of a quadrilateral. Ask them to discuss in partners: Based on the images, what properties make a shape a quadrilateral? Foster a whole-class discussion and then have students record the definition of a quadrilateral and examples in their note-taking sheet (Appendix D). Repeat the process for trapezoids and parallelograms.

*Note: There are two possible definitions for a trapezoid: A quadrilateral with exactly one pair of parallel sides or a quadrilateral with at least one pair of parallel sides. The Illustrative Math curriculum uses the second definition, known as the inclusive definition. This curriculum unit uses the same definition to ensure alignment with core curriculum materials.

  1. Toothpick Exploration: Students use toothpicks to construct quadrilaterals, parallelograms, and trapezoids. Students collaborate with partners to ensure that their construction has the properties of the shape.

 

 

Lesson 4: Using Properties to Define Rhombus, Rectangle, and Square
Objective: Students will be able to define rhombuses, rectangles, and squares by their properties.
CCSS Standard: CCSS.Math.Content.5.G.B.4
Instructional Activities:

  1. Direct Instruction: Show students various examples of a rhombus. Ask them to discuss in partners: Based on the images, what properties make a shape a rhombus? Foster a whole-class discussion and then have students record the definition of a rhombus and examples in their note-taking sheet (Appendix D). Repeat the process for rectangles and squares.
  2. Toothpick Exploration: Students use toothpicks to construct rhombuses, rectangles, and squares. Students collaborate with partners to ensure that their construction has the properties of the shape.
  1. This or That Game: Students are presented with a shape on the board and a yes/no question such as: Is it a rectangle? Students move to one side of the room for Yes or another side of the room for No. The teacher fosters whole-class discussion to discover the answer.

 

 

Lesson 5: Procedures for Classifying Quadrilaterals
Objective: Students will be able to use a checklist to classify a quadrilateral.
CCSS Standard: CCSS.Math.Content.5.G.B.4
Instructional Activities:

  1. Direct Instruction: Distribute the Classification Procedure sheet (Appendix E). Model how to use the procedure to classify any quadrilateral. After modeling a few examples, lead students through guided practice. Instruct them to use the Blank Checklists included in Appendix E.
  2. Matching Game: Students break into groups of four. Each group of four will form two teams of two. Students will cut out the cards (see Appendix F) and turn over all of the cards with a shape on them. The teams will take turns turning over a shape card and matching it to a card with all of the appropriate terms. After the game, provide students with an answer key that allows them to self-check the accuracy of their matches.

 

 

Lesson 6: What is a Valid Argument?
Objective: Students will be able to understand how to determine if an argument is valid. Students will be able to create their own premises and valid arguments.
CCSS Standard: CCSS.Math.Content.5.G.B.3, CCSS.Math.Content.5.G.B.4
Instructional Activities:

 

  1. Direct Instruction: Provide a mini-lesson about what a valid argument is. Provide exemplar sets of arguments and premises such as: Premise: If it is raining, I will bring an umbrella. Premise: It is raining. Conclusion: I will bring an umbrella. Discuss how to determine if that conclusion is certainly true, possibly true, or not true.
  2. Partner Activity: Students create a list of two premises and an accompanying list of possible conclusions. Their partner will categorize the conclusion as certainly true, possibly true, or not true based on premises.

 

Lesson 7: Using Analogies to Understand Hierarchical Categories
Objective: Students will be able to use visual representations to understand hierarchical relationships between categories. Students will be able to create their own visual representation of a personally relevant example of a hierarchical relationship.
CCSS Standard: CCSS.Math.Content.5.G.B.3
Instructional Activities:

  1. Modeling a Teacher-Created Analogy: Provide students with two blank graphic organizers (Appendix G). Model how to fill out the graphic organizer with an example set of hierarchical categories. For instance, I created an example with my cat Milford as the most specific subcategory. This subcategory falls within other categories, including my pets, cats, mammals, animals, and living things.
  2. Student-Created Analogy: Students will complete the second graphic organizer with a set of hierarchical categories that are personally relevant to them. Provide feedback and guidance so that the logical relationships mirror the logical relationships between quadrilaterals.

 

Lesson 8: Making Valid Arguments about Hierarchical Categories
Objective: Students will be able to use visual representations of hierarchical categories to reason about whether statements are always true, sometimes true, or never true.
Standard: CCSS.Math.Content.5.G.B.3
Instructional Activities:

  1. Always, Sometimes, or Never Questions about Teacher-Created Analogy: Guide students through the example Always True, Sometimes True, or Never True statements that relate to the teacher-created analogy (Appendix H). Model how to use the visual representation to reason about the relationship between hierarchical categories.
  2. Always, Sometimes, or Never Questions about Student-Created Analogy: Students use their analogy and accompanying graphic organizer from Lesson 7 to create and answer a set of Always True, Sometimes True, or Never True questions about their analogy. Students may pose their questions to a partner for an extra challenge.

 

Lesson 9: Answering Always, Sometimes, or Never Questions about Quadrilaterals
Learning Objective: Students will be able to use their knowledge of quadrilaterals and logical reasoning skills to reason about the relationships between quadrilaterals.
CCSS Standard: CCSS.Math.Content.5.G.B.3, CCSS.Math.Content.5.G.B.4
Instructional Activities:

  1. Always, Sometimes, or Never Game: Present students with statements about quadrilaterals and prompt them to move to one area of the room for Always True, another area of the room for Sometimes True, and another area of the room for Never True. The statements can be about properties of quadrilaterals (A quadrilateral with four equal sides is a square) and relationships between categories (A parallelogram is a rectangle).
  2. Post-Assessment: Students complete post-assessment (see Appendix C).

 

Evaluative Tool: Post-Assessment (see Appendix C).

Resources

Works Cited

Armstrong, S. L., Gleitman, L. R., & Gleitman, H. (1983). What some concepts might not be. Cognition, 13(3), 263-308.

Bakó, M. (2002). Why we need to teach logic and how can we teach it. International Journal for Mathematics Teaching and Learning, 1473-0111.

Capar, G., & Tarim, K. (2015). Efficacy of the cooperative learning method on mathematics achievement and attitude: A meta-analysis research. Educational Sciences: Theory and Practice, 15(2), 553-559.

Cosmides, L., & Tooby, J. (1992). Cognitive adaptations for social exchange. The adapted mind: Evolutionary psychology and the generation of culture, 163, 163-228.

Gick, M. L., & Holyoak, K. J. (1980). Analogical problem solving. Cognitive psychology, 12(3), 306-355.

Hanna, G., de Villiers, M., & International Program Committee. (2008). ICMI Study 19: Proof and proving in mathematics education. ZDM, 40, 329-336.

Hanna, G., & De Villiers, M. (2012). Proof and proving in mathematics education: The 19th ICMI study (p. 475). Springer Nature.

Hinton, V. M., & Flores, M. M. (2019). The effects of the concrete-representational-abstract sequence for students at risk for mathematics failure. Journal of Behavioral Education, 28(4), 493-516.

Illustrative mathematics: Grade 5 Scope and Sequence. Illustrative Mathematics | Kendall Hunt. (n.d.). https://im.kendallhunt.com/k5_es/teachers/grade-5/course-guide/scope-and-sequence.html.

LaTourrette, A. S., & Waxman, S. R. (2020). Naming guides how 12-month-old infants encode and remember objects. Proceedings of the National Academy of Sciences, 117(35), 21230-21234.

Liu, H., Ludu, M., & Holton, D. (2015). Can K-12 math teachers train students to make valid logical reasoning? A question affecting 21st century skills. Emerging technologies for STEAM education: Full STEAM ahead, 331-353.

Nunes, T., Bryant, P., Evans, D., Bell, D., Gardner, S., Gardner, A., & Carraher, J. (2007). The contribution of logical reasoning to the learning of mathematics in primary school. British Journal of Developmental Psychology, 25(1), 147-166.

Pierce, M. E., & Fontaine, L. M. (2009). Designing vocabulary instruction in mathematics. The Reading Teacher, 63(3), 239-243.

Raviv, L., Lupyan, G., & Green, S. C. (2022). How variability shapes learning and generalization. Trends in cognitive sciences, 26(6), 462-483.

Siller, H. S., & Ahmad, S. (2024). Analyzing the impact of collaborative learning approach on grade six students’ mathematics achievement and attitude towards mathematics. EURASIA Journal of Mathematics, Science and Technology Education, 20(2), em2395.

Tversky, A., & Kahneman, D. (1973). Availability: A heuristic for judging frequency and probability. Cognitive psychology, 5(2), 207-232.

Verdine, B. N., Lucca, K. R., Golinkoff, R. M., Hirsh-Pasek, K., & Newcombe, N. S. (2016). The shape of things: The origin of young children’s knowledge of the names and properties of geometric forms. Journal of Cognition and Development, 17(1), 142-161.

Wason, P. C. (1968). Reasoning about a rule. Quarterly journal of experimental psychology, 20(3), 273-281.

Annotated Bibliography

Illustrative mathematics: Grade 5 Scope and Sequence. Illustrative Mathematics | Kendall Hunt. (n.d.). https://im.kendallhunt.com/k5_es/teachers/grade-5/course-guide/scope-and-sequence.html

            This Illustrative Math site gives an overview of the core curriculum for 5th grade math. The section for Unit 7 contains the learning goals and strategies for learning 5th grade geometry content. It includes the definition that the core curriculum uses for trapezoids (the “inclusive definition”). This definition includes parallelograms in the category of trapezoids.

Judge, L. (2023). Big logic puzzle extravaganza for gifted & talented children. Liz Judge Books.

This book contains logic games and puzzles appropriate for upper elementary students. These games and activities can be used as enrichment activities to enhance students’ logical reasoning skills.

Hanna, G., & De Villiers, M. (2012). Proof and proving in mathematics education: The 19th ICMI study (p. 475). Springer Nature.

This document by The International Commission on Mathematical Instruction (ICMI) provides educators with an overview of the role of proof in math. It provides information about the cognitive aspects of proof, the role of argumentation and experimentation in proof, and the connection between proof and empirical sciences.

Chiaro, C. (2022, August 1). Cooperative learning and how to use it in the classroom. TeachHUB. https://www.teachhub.com/teaching-strategies/2020/07/cooperative-learning-and-how-to-use-it-in-the-classroom/

            This article provides guidance on how to implement cooperative learning in the classroom. It includes a definition of cooperative learning and an overview of the benefits. It provides ideas about how to group students and structure their communication to foster collaboration.

Pennsylvania Department of Education. (n.d.). Concrete-representational-abstract: Instructional Sequence for Mathematics. https://www.pattan.net/getmedia/9059e5f0-7edc-4391-8c8e-ebaf8c3c95d6/CRA_Methods0117

            This document defines the Concrete-Representational-Abstract (CRA) sequence, provides guidance for how educators can use the CRA sequence, and outlines research about the benefits of using the CRA sequence.

Appendix

Appendix A: Common Core State Standards Aligned to this Unit
CCSS.Math.Content.5.G.B.3

Understand that attributes belonging to a category of two-dimensional figures also belong to all subcategories of that category. For example, all rectangles have four right angles and squares are rectangles, so all squares have four right angles.

CCSS.Math.Content.5.G.B.4

Classify two-dimensional figures in a hierarchy based on properties.

 

 

Appendix B: Standards for Mathematical Practice Aligned to this Unit

CCSS.Math.Practice.MP3 Construct viable arguments and critique the reasoning of others.

Mathematically proficient students understand and use stated assumptions, definitions, and previously established results in constructing arguments. They make conjectures and build a logical progression of statements to explore the truth of their conjectures. They are able to analyze situations by breaking them into cases, and can recognize and use counterexamples. They justify their conclusions, communicate them to others, and respond to the arguments of others. They reason inductively about data, making plausible arguments that take into account the context from which the data arose. Mathematically proficient students are also able to compare the effectiveness of two plausible arguments, distinguish correct logic or reasoning from that which is flawed, and—if there is a flaw in an argument—explain what it is. Elementary students can construct arguments using concrete referents such as objects, drawings, diagrams, and actions. Such arguments can make sense and be correct, even though they are not generalized or made formal until later grades. Later, students learn to determine domains to which an argument applies. Students at all grades can listen or read the arguments of others, decide whether they make sense, and ask useful questions to clarify or improve the arguments.

CCSS.Math.Practice.MP6 Attend to precision.

Mathematically proficient students try to communicate precisely to others. They try to use clear definitions in discussion with others and in their own reasoning. They state the meaning of the symbols they choose, including using the equal sign consistently and appropriately. They are careful about specifying units of measure, and labeling axes to clarify the correspondence with quantities in a problem. They calculate accurately and efficiently, express numerical answers with a degree of precision appropriate for the problem context. In the elementary grades, students give carefully formulated explanations to each other. By the time they reach high school they have learned to examine claims and make explicit use of definitions.

 

 

 

 

Appendix C. Pre-Assessment and Post-Assessment

 

Name: _________________________________________

 

  1. Look at the shape below. Circle true or false for each statement about the shape.
  1. The shape has 4 equal sides.                            TRUE            FALSE

 

  1. The shape has 4 right angles.                            TRUE            FALSE

 

  1. The shape has 2 pairs of parallel sides.           TRUE            FALSE\

 

 

  1. For each shape, check all of the appropriate names for that shape. You may check more than one!
            Quadrilateral

 

Trapezoid

 

Parallelogram

 

Rectangle

 

Rhombus

 

Square

            Quadrilateral

 

Trapezoid

 

Parallelogram

 

Rectangle

 

Rhombus

 

Square

            Quadrilateral

 

Trapezoid

 

Parallelogram

 

Rectangle

 

Rhombus

 

Square

 

  1. For each statement, circle whether it is always true, sometimes true, or never true.

 

  1. A square is a rectangle.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. A rectangle is a parallelogram.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. A rectangle is a triangle.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. A parallelogram is a quadrilateral.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. A square is a rhombus.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. A rectangle is a square.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. A quadrilateral is a parallelogram.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. A rhombus is a square.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

 

Appendix D. Note-Taking Sheet
Term Definition Examples
Parallel lines  

 

 

 

 

Pair of opposite, parallel sides  

 

 

 

 

Right angle  

 

 

 

 

Acute angle  

 

 

 

 

Obtuse angle  

 

 

 

 

Equal sides  

 

 

 

 

Quadrilateral  

 

 

 

 

 

Trapezoid  

 

 

 

 

 

Parallelogram  

 

 

 

 

 

 

Rhombus  

 

 

 

 

 

 

Rectangle  

 

 

 

 

 

Square  

 

 

Appendix E. Classification Procedure
Question YES NO
Does it have four sides? It’s a quadrilateral! Continue on… It is not a quadrilateral. Stop here!
Does it have at least one pair of opposite parallel sides? It’s a trapezoid! Continue on… It is not a trapezoid. It is only a quadrilateral. Stop here!
Does it have two pairs of opposite parallel sides? It’s a parallelogram! Continue on… It is not a parallelogram. It is only a quadrilateral and a trapezoid. Stop here!
Classifying Parallelograms – answer each question.
Does it have four equal sides? It’s a rhombus! It is not a rhombus.
Does it have four right angles? It’s a rectangle! It is not a rectangle.
Does it have four equal sides AND four right angles? It’s a square! It is not a square.

 

Blank Checklist to Use

Quadrilateral

 

Trapezoid

 

Parallelogram

 

Rectangle

 

Rhombus

 

Square

Blank Checklist to Use

Quadrilateral

 

Trapezoid

 

Parallelogram

 

Rectangle

 

Rhombus

 

Square

Blank Checklist to Use

Quadrilateral

 

Trapezoid

 

Parallelogram

 

Rectangle

 

Rhombus

 

Square

 

Blank Checklist to Use

Quadrilateral

 

Trapezoid

 

Parallelogram

 

Rectangle

 

Rhombus

 

Square

Blank Checklist to Use

Quadrilateral

 

Trapezoid

 

Parallelogram

 

Rectangle

 

Rhombus

 

Square

Blank Checklist to Use

Quadrilateral

 

Trapezoid

 

Parallelogram

 

Rectangle

 

Rhombus

 

Square

 

 

Blank Checklist to Use

Quadrilateral

 

Trapezoid

 

Parallelogram

 

Rectangle

 

Rhombus

 

Square

Blank Checklist to Use

Quadrilateral

 

Trapezoid

 

Parallelogram

 

Rectangle

 

Rhombus

 

Square

Blank Checklist to Use

Quadrilateral

 

Trapezoid

 

Parallelogram

 

Rectangle

 

Rhombus

 

Square

 

 

Appendix F. Matching Game

 

Card N.

 

This shape is a quadrilateral, a parallelogram, and a trapezoid.

 

 

Card O.

 

This shape is a quadrilateral and trapezoid.

Card P.

This shape is a quadrilateral and trapezoid.

Card Q.

 

This shape is a quadrilateral.

 

Answer Key:

 

Shape Matching Description
Card A Card E
Card B Card F
Card C Card G
Card D Card H OR Card N
Card I Card H OR Card N
Card J Card O OR Card P
Card L Card O OR Card P
Card M Card Q

 

Appendix G. Blank Graphic Organizer for Hierarchical Categories

Appendix H. Answering Always/Sometimes/Never Questions about an Analogy

 

  1. Milford is a cat.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. A cat is a mammal.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. A cat is a non-living thing.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. An animal is a living thing.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. Milford is one of Ms. Connolly’s pets.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. A cat is Milford.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. A living thing is a mammal.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE

 

  1. An animal is a mammal.

ALWAYS TRUE                                SOMETIMES TRUE                           NEVER TRUE