The Game of Chance

Author: Angela Han

School/Organization:

S. Weir Mitchell Elementary School

Year: 2011

Seminar: Math Concepts in the Classroom

Grade Level: 1-4

Keywords: chance, Everyday Math, games, probability

School Subject(s): Math

The goal of this curriculum unit is to develop students’ understanding of probability and chance.
It is designed to develop the students’ vocabulary related to probability, and allow students to
become comfortable with talking about chance events. It will introduce many probability
expressions such as sure, certain, probably, 50-50 chance, not likely, impossible, and others. In
addition, the students will explore how probability affects various situations by performing
probability experiments, and they will learn to represent the data from chance events
explorations in graphs and tables. Through continual use of this vocabulary in explorations, the
students will progressively make them part of their repertoire. Students will be able to:

  1. Make informal comparisons between the chances of various outcomes of an event.
  2. Make predictions by comparing the likelihood of two possible outcomes.
  3. Explore equally likely outcome events through experimentation.

This unit is intended to complement the School District of Philadelphia’s pre-existing curriculum
Everyday Math. The allotted time for this unit is 15 days spread throughout the year. Its audience
is third grade students in a low to mid-income urban neighborhood.

Download Unit: 11.02.05.pdf

1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
Loading...